Simple Procedural Walk Interface
The interface allows you to receive events from the legs movements.
The interface can be added to:
- The Animation Blueprint of the Character's Skeletal Mesh.
- The Character Blueprint.
In the Class Settings of your desired Blueprint click on Add Interface in the Interfaces section, type "simple" to filter the interface and click on it to add it:
Once added, the interface will give you 5 new Blueprint overrideable events:
These can be used for instance to play footstep sounds or add other SFX, for instance:
If you're using this interface for footstep sounds and your feet are near to each other, you might consider using the Group events to avoid an unnecessary duplication of sounds.