The Story

EXFIL is a multiplayer game that brings friends together in team vs team battles, where strategy, communication, and adaptability are key. Two teams compete to recover crucial intel and make an escape, all while trying to outsmart and outmaneuver their opponents.

In EXFIL, you become a member of a team tasked with retrieving critical intel from a downed helicopter. Using your GPS skills, your goal is to locate the intel, recover it, and successfully exfiltrate from the area while keeping your team alive.

To get a taste of EXFIL's dynamic gameplay, watch a presentation here:


Feel free to contact me or find EXFIL in these other places:


Who are you?

Misultin Studios is basically one main developer, Roberto, and many different enthusiasts that help testing and improve the game. It would be very difficult to entirely produce a game single-handed, fortunately I can take advantage of the awesome assets that some great content providers make available on Unreal's and other marketplaces. Then, some minor content (like GPS interfaces) or tweaks have been done autonomously.

What is the current development state of EXFIL?

The game is currently being played by alpha testers.

What platforms will you support?

I am currenlty targeting only Windows, but will consider other OS for future releases.

Where can I get it?

I plan on distributing EXFIL only on Steam.

What game engine are you using?

Unreal Engine. I simply love it!

What is a "Misultin" and how do you pronounce it?

Misultin (pronounced mee-sool-téen) are a culinary specialty of the Lake of Como. They are lake fishes that go by the latin name of Alosa fallax lacustris, treated and cooked in a traditional and specific way.